dubstar Posted October 27, 2016 Posted October 27, 2016 (edited) They are not as reliable as the srep, srep could have a lot more repped by the time pimp repair gun reloads. 10K is way too much for what it is, imo pimp rockets and pimp grenade launcher should cost more than this tool Edited October 27, 2016 by dubstar
shaitan Posted October 27, 2016 Posted October 27, 2016 5 hours ago, dubstar said: They are not as reliable as the srep, srep could have a lot more repped by the time pimp repair gun reloads. 10K is way too much for what it is, imo pimp rockets and pimp grenade launcher should cost more than this tool They will go up, just haven't gotten to it...still waiting to see if there's any fallback(shitstorm) ingame. 1
BeerBaron Posted October 30, 2016 Author Posted October 30, 2016 Pimp Repairs will also disarm 90% of a beacon.
Guest rackz Posted October 30, 2016 Posted October 30, 2016 55 minutes ago, BeerBaron said: Pimp Repairs will also disarm 90% of a beacon. Yea just remove pimp repair. Im gonna post a video in probably one hour when im back home, showing the real strenght of a pimp repair gun. /wich definitely sucks :P
BeerBaron Posted November 1, 2016 Author Posted November 1, 2016 @BigWrench Pimp Chaingun? Strong against infantry and light armor, weak against heavy armor and buildings?
creed3020 Posted November 9, 2016 Posted November 9, 2016 On 10/26/2016 at 1:13 PM, Theboy said: Exactly which means I can become an op tank by giving myself a huge health jump every 3-5 seconds... That is not a good thing.
toprun79 Posted November 10, 2016 Posted November 10, 2016 Yeah the repairgun is very strong. In my opinion its too powerfull if more then one guy owns one. Same for the pimped rocketluncher in tunnels. Pimped guns should spawn randomly again. 3
WNxH3adSh00t Posted November 10, 2016 Posted November 10, 2016 Is 2016 and people still don't know how to drive tanks. Psst: It's backwards :v
Guest rackz Posted November 10, 2016 Posted November 10, 2016 10 minutes ago, WNxH3adSh00t said: Is 2016 and people still don't know how to drive tanks. Psst: It's backwards :v ehhh dont ya see, we were late lol
BeerBaron Posted November 11, 2016 Author Posted November 11, 2016 9 hours ago, golf2107 said: Pimped guns should spawn randomly again. They never stopped
creed3020 Posted November 11, 2016 Posted November 11, 2016 That rush on the OB should have been successful, it looked to be 10+ tanks but at that critical moment it got a bump that was unnatural. If you have pimp rep guns then you need pimp medium tanks... 3
Peshmerga Posted November 11, 2016 Posted November 11, 2016 28 minutes ago, creed3020 said: pimp medium tanks... pls
Joetorp Posted November 11, 2016 Posted November 11, 2016 These weapons have changed the gameplay, get rid of them, imo. 5
warlord83 Posted November 12, 2016 Posted November 12, 2016 Maybe there's a way to stop pimp guns from repairing buildings.
shaitan Posted November 12, 2016 Posted November 12, 2016 I go by what the majority wants(also by the overall non-reaction), not what the loudest people want when it comes to things like this. That video shows a pimp repair gun being used one time at 0:53, it clearly shows from 0:44 - 1:01(from when you first highlighted the obelisk until your tank died) the majority of the repairing being done was in fact by regular and/or advanced repair guns.
BeerBaron Posted November 12, 2016 Author Posted November 12, 2016 (edited) 10 hours ago, Joetorp said: These weapons have changed the gameplay, get rid of them, imo. You dont even play anymore Joe, they stay. Besides Blacky's worked too hard on that RXD stuff to chop em. (eagerly waiting for City_Flying_RXD) Pimp repairs are dope, but actually using em has all kinds of drawbacks. I actually do think !srep will repair more over time. 2 full charge and discharges will only heal about 80% of a med while constant !srep was able to bring it to full at 1 point. While the pimp tech is charging, other vehicles can block the beam. Definitely not worth the 9k or w/e their price is at today. Edited November 12, 2016 by BeerBaron
ragnaroec Posted November 12, 2016 Posted November 12, 2016 2 hours ago, shaitan said: I go by what the majority wants ur sure ? 2
Goztow Posted November 12, 2016 Posted November 12, 2016 The randomly spawning pimp weapons was fine. Making them buyable is a step too far imo. 2
BeerBaron Posted November 12, 2016 Author Posted November 12, 2016 (edited) 1 hour ago, Joetorp said: I have played Baron! just not every day. [01:49] <BeerBaron> !temprankstats joetorp [01:49] <RCAOW> There was no rank data found for joetorp. So far, your losing bad IDK Gozy, I liked the idea of buying a pimp grenade or a pimp flamer before I made this post. When the prices were actually reasonable. 10k is a player's hole wad of cash after 1hr30m of a game of under, or 15m in a game of islands or complex, or 3 days on snow. Edited November 12, 2016 by BeerBaron
mdogg1108 Posted November 12, 2016 Posted November 12, 2016 Pimp guns need to stay on the shit map Sand in order to make it less shit. Pimp gums don't need to be anywhere else. I play on RenCorner because it's not some modded shitty version of Renegade like MPF or Imperialage. Keep it as vanilla as possible please 2
shaitan Posted November 12, 2016 Posted November 12, 2016 7 hours ago, ragnaroec said: ur sure ? Majority is not a few of you posting all the time. Majority is the ingame players.
ragnaroec Posted November 12, 2016 Posted November 12, 2016 How can u be sure about that ? Maybe i missed a ingame poll or something. my time to play that game is really limited and if i have a little time, i check whats the current map and if all buildings r up before i join the server. I never play Sand or Creekdale for example and now, since pimps r buyable, im trying to avoid playing rxd maps too. not much left to join what i prefere to play - sad. this is just my situation and i know that im not the majority :D
Goztow Posted November 12, 2016 Posted November 12, 2016 Creekdale is swapped most of the time anyway.
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