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plz change some gameplay features


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Posted (edited)

gameplay features which are present now:

1) player cant pickup its own weapons after respawn

2) timeout after which dropped weapon disappears (dropped after player death) is extremely short

3) SBH cant carry rep

 

dunno about #3 but others look 2 inadequate 2 me ^_^

#2 60 or atleast 30 seconds should be fine

Edited by Nickname
Posted

1. I agree with this because there are many times where you may drop something for someone, and they decide they don't want it or something. Very annoying.

2. The timeout is perfectly fine. If anything, what you recommended is way too long.

3. No. As much as I love SBH's there's no reason to make them more powerful. 

 

Posted

players' cant pick up their own backpacks and the short expiration on them is a good thing. w/o it, a camping team will never lose the advanced weapons they need to continue a losing game.

also sbh definitely should not have repair tools to disarm mines.

Posted

One of the reasons people can't pick up their own backpacks is to avoid people killing themselves in order to have a shotgun/repgun/minigunner all together early in the game.

+1 for the mine disarming thing from Baron.

Posted (edited)
1 hour ago, masscarriers said:

One of the reasons people can't pick up their own backpacks is to avoid people killing themselves in order to have a shotgun/repgun/minigunner all together early in the game.

+1 for the mine disarming thing from Baron.

This makes sense now. Although it is kinda annoying for the rest of the game :Eyetwitch:

Edited by mdogg1108
Posted

Finally someone said anything about picking their own backpack thing. I really like to pick my 2500 creds backpack after i just respawned next to it.

Posted

Does it matter if SBH can pick up a bag of tools?

Most players at RC who play SBH are a bag of tools anyway.

Gumby

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