Theboy Posted May 23, 2017 Posted May 23, 2017 Can we remove or at least increase the time limit? I just think 30 mins is too short and doesnt allow for a larger player base to fill games. 2
Goztow Posted May 23, 2017 Posted May 23, 2017 You think it's too low, others think there's too much marathon. It's diversity and we think that's a good thing. 1
mdogg1108 Posted May 23, 2017 Posted May 23, 2017 (edited) I think raise it to 60 minutes or just get rid of it. At first I was really into AOW because it offered a different kind of play style, however I've come to realize that even when it's AOW there still isn't any team work and it's still the same shit. I also find it hard to believe the server has an easier time filling up in AOW then it does in marathon. You ever notice how full the server gets on an Under when GDI only has 1 building left and everyone's camping? I think I've seen 60 players before. You will not get that kind of turn out in AOW. People always quit when matches end. If you can extend matches as long as possible, people will be more inclined to stay in. This even goes for me because sometimes I'll tell myself "hey, 1 more map" Edit: I also don't think there's as many people here who actually give a shit about AOW than we think. Some people might vote yes for AOW but they are the same people where if you took it away they wouldn't care. Edited May 23, 2017 by mdogg1108 4
War0n Posted May 23, 2017 Posted May 23, 2017 This is a interesting subject to talk about. Theres a saying for both sides. Peronally, AOW feels like pointwhore to win. It's ment to rush people to do something instead of camping. Nowadays AOW is just a pain to me, because of the timelimit. I think the thing we need is a way to make the time either extend or remove at all(Either way by mod power or votepowers). When its a nice game going, why not make a vote to extend the time or either remove it fully? 1
Itai795 Posted May 23, 2017 Posted May 23, 2017 30 minutes is too short in some maps. I understand it's ok for defensive maps like Under, Field and Hourglass. However, it makes no sense to me in City and Walls (ground and flying), and it's even ridiculous in Tomb, Complex and Canyon.. some games developed to be the a really enjoyable matches in those maps, but then time ends. In my opinion, we should try extend the time limit on some maps, or add a voting to increase time 2 minutes before it ends (However, votes shouldn't be cancelled if less than a third of the players had voted). And like mdogg has mentioned, I don't think there are many AOW fans playing anymore. At least it's my impression from the in-game chat when it's been changed to AOW with a good mara map. And I'm not saying remove AOW completely either.
Goztow Posted May 23, 2017 Posted May 23, 2017 There are some people that really like aow. I think most of you know I'm one of them. 30 minutes is really fine to me as well. There's a 20 percent chance of a map being aow. More so, aow maps usually are finished faster than marathon. So you play over 80 pct of marathon. I really do not see the problem in keeping less than 20 pct of a game mode that some players like. I do not like sand. I deal with it. I do not like under marathon. I play it for half an hour then I leave, unless it's a really good map. I do not like Mr Ed's playstyle. I deal with it anyway. Making aow last one hour is not a solution to your frustration. It might just add more frustration because you'll need to play aow for a longer period. Yes, the idea is that you need to make sure you gather more points than the other side to win. Is that so stupid? /rant
u00fzTar Posted May 23, 2017 Posted May 23, 2017 (edited) 25 minutes ago, Goztow said: So you play over 80 pct of marathon. That's not true lol. We frequently have 3 or 4 AOW maps in a row. Same with mara mode. So its 50:50. And it kills the server! And tbh it feels more than u r the only one who wants it... Didn't you notice that the last time Rencorner "marathon" is more and more empty, while MPF is filled? I have no problem with the fixed timed maps (Field_rxd, Sand_rxd, Under) but the rest should be marathon... Edit: I posted before I read mdoggs post, he exactly discribed the situation imo Edited May 23, 2017 by u00fzTar mdogg
Goztow Posted May 23, 2017 Posted May 23, 2017 I'm not one to speak for others, but I know for a fact that I'm not the only player who prefers AOW over marathon. I'll refer to for stats. It's more or less 28 % of the games being AOW, unless someone changed the settings in which case they should set it back. Indeed, a little more than the 20 % chance of getting AOW (which is calculated at each map, so you can indeed get more than one AOW map in a row) because Field and Under are always AOW while field_RXD and under_RXd are always marathon (or the other way around, I tend to forget). The player base spreads between MPF and Rencorner at different times for different reasons. I doubt it's really related to AOW or marathon mode, tbh. I do concur that long games will often make tghe player count go up, but then again we're not going to make a 24/7 under marathon either, are we? Most marathon games also last under an hour anyway. If noone likes AOW, then it should be easy to skip the map. It sometimes happens, but honnestly I don't see it happen all that often. I think Hourglass mara is skipped more often than any AOW map.
mdogg1108 Posted May 23, 2017 Posted May 23, 2017 Gozy, what you said is exactly my point, AOW games go too quickly - which causes the server to have a hard time filling up. The longer a map stays on, the more people that will come. As for whatever you guys are saying about MpF, half the time I look at the player list over there and it's filled with players who play here. People just gravitate to the server with more people, that's really in. If RenCorner had a steady stream of people all day MpF probably wouldn't get as many people. Btw u00f, what nickname do you even play with now?
Theboy Posted May 23, 2017 Author Posted May 23, 2017 If you like AOW then just leave the game after 30 mins :P but seriously I jammed a few games on sunday and I dont recall playing a non timed map at all. I just ended up leaving when field timed came around because what am I supposed to do with a 30 min field map? If maps are an hr, thats enough time for things to not drag out forever but 30 mins just sets a point whoring tone and a mass exodus after the map is over. I think on that note the other server thats around has like an hr and chance time limit. Seems to work well for them.
dubstar Posted May 23, 2017 Posted May 23, 2017 leave it to the players in game to decide whether the map they are playing should continue. adding a poll for extra time would be the best solution have the poll auto generate 5 minutes before the time is due to run out. If the poll passes add 30 minutes and repeat 3
Guest rackz Posted May 23, 2017 Posted May 23, 2017 AOW was all about whoring the last time... atleast they bought tanks lol
Goztow Posted May 23, 2017 Posted May 23, 2017 You cannot compare 30 mins of mara to 30 mins of aow. You just need to play in a different way. If you cannot get a grasp of the map in 30 mins then you're doing something wrong. This game is about economy and tanks. Base destruction is nice but winning on points can be just as exciting. Maybe I am indeed getting old...
BiLLaBoNg Posted May 23, 2017 Posted May 23, 2017 (edited) Raise the time depending on how many players are ingame. <12 players = 30m >=12 = 1hr Edited May 23, 2017 by BiLLaBoNg
mdogg1108 Posted May 23, 2017 Posted May 23, 2017 33 minutes ago, Goztow said: You cannot compare 30 mins of mara to 30 mins of aow. You just need to play in a different way. If you cannot get a grasp of the map in 30 mins then you're doing something wrong. This game is about economy and tanks. Base destruction is nice but winning on points can be just as exciting. Maybe I am indeed getting old... I think that's the point, nobody plays in a different way. It's all the same, just a shorter time limit.
masscarriers Posted May 23, 2017 Posted May 23, 2017 I don't know either... I'll just paste what I wrote one of the last time we had this discussion, it's not going to change anyways anytime soon.
WNxH3adSh00t Posted May 23, 2017 Posted May 23, 2017 (edited) You don't like AOW yet you named your IRC channel #rc-aow Explain please v: Edited May 23, 2017 by WNxH3adSh00t
NizzyStorm Posted May 23, 2017 Posted May 23, 2017 2 hours ago, dubstar said: leave it to the players in game to decide whether the map they are playing should continue. adding a poll for extra time would be the best solution have the poll auto generate 5 minutes before the time is due to run out. If the poll passes add 30 minutes and repeat Thats exactly how it is on mpf aswell. But if i remember right you start with 1 hour not 30 minutes.
Goztow Posted May 23, 2017 Posted May 23, 2017 And that shows you just don't get what aow is about. It's about working towards that time limit. If you allow for people to make it longer then what's the use of working towards it? It's like the poll that passes to disable power when one of the base defenses is down. How frustrating is that? 1
Manuel857 Posted May 23, 2017 Posted May 23, 2017 We're not going to remove timed maps. One thing we could perhaps do is what dubstar said above and add a poll 5 minutes before game ends if they want to extend time by 30 minutes. 2
Rooney Posted May 23, 2017 Posted May 23, 2017 14 minutes ago, Manuel857 said: We're not going to remove timed maps. One thing we could perhaps do is what dubstar said above and add a poll 5 minutes before game ends if they want to extend time by 30 minutes. I like this idea. !vote yes
ehh Posted May 23, 2017 Posted May 23, 2017 1 hour ago, Manuel857 said: We're not going to remove timed maps. One thing we could perhaps do is what dubstar said above and add a poll 5 minutes before game ends if they want to extend time by 30 minutes. and the team winning would just vote no? dont mind changing it to 45 to please the plebs 1
YesNoMayb Posted May 23, 2017 Posted May 23, 2017 Increase the AOW time limit to 45 on all AOW maps. That looks like a decent compromise because it doesn't look too short or too long a duration. I don't notice a difference in playstyle or playing ability in AOW vs marathon. People are still bad regardless. People should be working harder in AOW to beat the other team because they will also be working hard too. The problem is people are so used to doing nothing or being bad in marathon while other people do most of the work.
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