SAP Posted June 5, 2017 Posted June 5, 2017 Hey all. Just thought i'd post a topic about the mine limit. I have been hearing other's in game say it'll be real handy if the mine limit was 60 instead of 50! I happen to agree, it just falls a bit short on most maps. I think 60 is a fair limit. What does everyone think? I have been playing rene since it came out and most servers i played in the past like Cloud have a limit of 120 ( although 120 is a bit of a stretch) I think if enough people want 60 it might happen! Cheers everyone :D
Goztow Posted June 5, 2017 Posted June 5, 2017 I have been playing since 2003 and most servers I played on had it at the standard 30 mines limit. This always seemed fine to me because it forces you to choose between buildings to defend and opens the game a bit. I've learned to get used to the 50 mines which make it easier to defend. I don't see why we would up this ever more. Eventually people will start using them to defend against stank rushes because they have so many to spare. This isn't what mines were made for I think.
dippy Posted June 5, 2017 Posted June 5, 2017 3 minutes ago, Goztow said: I have been playing since 2003 and most servers I played on had it at the standard 30 mines limit. This always seemed fine to me because it forces you to choose between buildings to defend and opens the game a bit. I've learned to get used to the 50 mines which make it easier to defend. I don't see why we would up this ever more. Eventually people will start using them to defend against stank rushes because they have so many to spare. This isn't what mines were made for I think. +1 I think 50 is borderline too high.
dronez4 Posted June 5, 2017 Posted June 5, 2017 Well i mean i remember when there used to be just 10 mines on some servers :p but 60 mines wouldn't bother me but it may make it a lot harder for some people to get anywhere, it would be a patience game lets take tomb for example, if you mine with 60 mines, 20 on the tunnel, 20 on one entrance of the base and 20 on the other. the only way for someone to get in will be to suicide it :p but i'd definitely like to see what other people think about this
ehh Posted June 5, 2017 Posted June 5, 2017 i prefer 30/35 tbh def. against making it higher then it is now though... 2
mdogg1108 Posted June 5, 2017 Posted June 5, 2017 ... even 50 is too high. If you throw 5 mines on every door on City, that still only equals 45 mines..... and that's for GDI. If this was Nod, it would equate to 40 mines... People need to be smarter. One person needs to mine the entire base. And that person should not try to throw mines on the ceiling and miss and have 3 random mines on the floor outside the building. Instead, if you want to have some fun... leave the mine limit at 50 for GDI and reduce it to 40 for Nod to help counteract the imbalance of one team having invisible characters and the other not.
warlord83 Posted June 5, 2017 Posted June 5, 2017 I don't know 60 is a lot i think lower # makes you have to plan mine placement.
creed3020 Posted June 6, 2017 Posted June 6, 2017 I've always loved the configurable limit and find 50 to be the best sweet spot. I even tweaked it further per map back in the day to make some of the maps with more buildings a slightly higher limit and ones with less buildings lower. I believe that makes 50 a good compromise.
SAP Posted June 6, 2017 Author Posted June 6, 2017 Interesting, I understand all your points. Now ima go hide under a rock in the outback. *Shakes phist @ players that wanted it and didn't comment* LOL
SAP Posted June 6, 2017 Author Posted June 6, 2017 11 hours ago, dippy said: +1 I think 50 is borderline too high. so 51 then? :P
SAP Posted June 6, 2017 Author Posted June 6, 2017 1 minute ago, Manuel857 said: 50 is max. We're not gonna exceed that. gowai you! 1
War0n Posted June 6, 2017 Posted June 6, 2017 Well, how about this calculation each game? per building 2 exits, = 5 per exit = 10 per building Agt /ob = 5 or 10 aswell. Besides, Maybe there should be a notice when minelimit is reached. Is that something that could be usefull>?
u00fzTar Posted June 6, 2017 Posted June 6, 2017 We should focus on actual things first.. ? We tested some new game settings last 2 days. But nobody writes Feedback there. So why u go discussing next topic. http://rencorner.co/index.php?/topic/11323-timed-maps/&do=getLastComment
dippy Posted June 6, 2017 Posted June 6, 2017 9 hours ago, TDxSAP said: ima go hide under a rock in the outback Woo, we already have a resident Aussie here thanks! .....you're not actually from the outback are you?
SAP Posted June 6, 2017 Author Posted June 6, 2017 15 minutes ago, dippy said: Woo, we already have a resident Aussie here thanks! .....you're not actually from the outback are you? Haha no, I'm in sydney. Figure of speech, for these yankies and all :P
WNxH3adSh00t Posted June 6, 2017 Posted June 6, 2017 Remove mines alltogether and let's see what happens lol 1
SAP Posted June 6, 2017 Author Posted June 6, 2017 20 minutes ago, WNxH3adSh00t said: Remove mines alltogether and let's see what happens lol lol... chaos!
ehh Posted June 6, 2017 Posted June 6, 2017 might learn to play and not expect to have mines at every possible entrance
SAP Posted June 6, 2017 Author Posted June 6, 2017 2 hours ago, ehh said: might learn to play and not expect to have mines at every possible entrance lol... but you always don't end up with team mates who help you defend ;-;
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