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Posted (edited)

Rackz is right about one of the 4.0 updates introducting lag...I'm not sure which version but around march 2012 they had an update which caused a lot of lag when jumping around. I made a video of it in the private 4.0 testers forums as I was playing on st0rm's deathmatch server while noticing it.

I mentiond it to dblaney in May and he fixed it in scripts 4.5 but it's a server-side fix I think.

Oh and btw headsh00t is still invising against me, at least a few days ago on MPF.

Edited by Iran
Posted

Split your post from the banned/cheaters forum to here, Iran.

On this topic I've made a few changes to Mara based off what ExEric and I were checking in his server. SFPS is lowered to 60, net_update_rate is upped to 60.

There were some changes done in scripts 4.5 and this seems to be a decent middle road between Euros and USA kbps & stutter-wise. The higher SFPS we had was making it worse.

He jumped & lagged way less with that setting, it was changed yesterday in Mara.

Posted

glad i seen this before jumping on the server, I usually use sfps 100 when it drops... from now on will keep it @ 60

Posted

Nobody cares if headshoot invis you unless you decide to take a video of it 

Posted

We'll see on headsh00t wont we? I'm curious really, yesterday the euro snipers got better and it was noticable. I wanna see what happens to him and his lag sniping ways. xD

That statement is not true mdogg, anytime someone complains to me ingame, I PM sh00t to quit it.

Posted

Agree, should have reworded it to "no punishment will happen to him unless...."

Posted

It wasn’t so laggy and that was a good thing. If it keeps going like this people won’t complain about invis because i slide around.  No infinite ammo was a plus aswell. Weren’t you streaming ren? Why not do that, save the video and point a timestamp so we can see my magnifficent invis, right?

Posted (edited)

If you want exact details:

I think the version i was talking about was 4.1.

If you find on w3dhub.com the topic made from Fraydo where he told about NUR30 then its the version(at this time) that worked fine. It was the version wich made reconbikes(aka lagbikes) un-laggy.

All you need to do is compare Fraydo´s post with the release date of Renegade´s scripts version at this time. The topic was APB related and had a name referring to movement lags. Find the topic and then lets try a test server using this version.

 

EDIT: its 7.th January (at this time NUR 30 fixed reconbikes and movement lags for me)

https://w3dhub.com/forum/topic/416092-apb-notice-rubberbanding-and-warping/?tab=comments#comment-629708

Edited by rackz
Posted

the best version for me to run was 4.0 patch 1 with no noticeable problems

Posted
25 minutes ago, dubstar said:

the best version for me to run was 4.0 patch 1 with no noticeable problems

Yeah thats what i remember, 4.1 wasnt laggy (but i cant compare the released and dates right now)

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