ROZPIERDALATOR Posted March 1, 2018 Posted March 1, 2018 lets test it on rencorner, this saturday evening?
trunkskgb Posted March 1, 2018 Author Posted March 1, 2018 Well, I should inform you...there are no Harvesters yet, but there IS an increased credit trickle. There is a missing PT in the Airstrip, and the repair pads don't repair yet. I'd love for it to be tested and get some real time feedback. I can only test so much by myself lol. If it ends up getting put on for a test, please make any comments, remarks or suggestions here. 59 minutes ago, ROZPIERDALATOR said: lets test it on rencorner, this saturday evening?
trunkskgb Posted March 8, 2018 Author Posted March 8, 2018 Iron City is a non-flying map, but there is an upgraded spawn Apache & Orca that spawns one at a time, and there is a time limit between spawns to prevent them from being spammed. One concern of mine is that many of the buildings do not have rooftop access for Infantry, but the flying vehicles CAN land on the roofs, and attack the bases from within. Would you like to see blockers in that case? OR would you like to have Infantry able to access these rooftops. The flying vehicles also spawn on top of a custom landing pad, that's pretty tall, and only accessible by ladder. Would you like to see this as an air hanger maybe? Or perhaps lower the ground and having ramps instead of a ladder? Rooftop access could help defend the base as well too.
trunkskgb Posted August 1, 2019 Author Posted August 1, 2019 Little update, this map is available online at version b10. I’m currently working on another update that’ll be done shortly. I posted this last year. I’ll be honest, the previous versions sucked. It was all offense, full of base to base to attackers, and there was such a lack of defense it was a joke. Ive made it much more stable by adding more walls, creating a bit of a choke point to the map to help with defense. A LOT of content was removed to also improve stability. A sample video is below. If anyone wants to test this map out themselves, let me know. PS: Thanks to Sheila and Rooney for graphics! (Rooney, yours will be in the next release) 1 2
Mikey Posted August 1, 2019 Posted August 1, 2019 I think it looks pretty decent to be honest, i'm sure a lot of the current players who enjoy the new maps would be happy to play it. 1
dubstar Posted August 1, 2019 Posted August 1, 2019 would be a good map for a co-op mission (vs ai/bots) 1
Sheila Posted August 3, 2019 Posted August 3, 2019 Ooo I remember playing this on mpf. It was a cool map, but also a sniper heaven :( Duck you snipers! I really love Murkel's Cheater Pig Shooting Range addition to the map by the way haha. Maybe we should hear oink oink sounds instead of boink boink when we kill each other. Oink oink!🐷 1
trunkskgb Posted August 3, 2019 Author Posted August 3, 2019 Lol, glad you saw that sign. It was a snipe fest before, the new walls stop that.
Mikey Posted August 4, 2019 Posted August 4, 2019 I Liked the open plan area underneath for sniping actually, reminds me of gobi I think the map was 1
trunkskgb Posted February 14, 2022 Author Posted February 14, 2022 Version B12 of this is available for play, more stable...less of a snipe fest, and more of a choke point style map. 1
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