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Mara changes 11-29-2020


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Posted

The changes on the server are to mix it up a little:

Spoiler

[C&C_Arctic_RxD.mix]
;GameMode=AOW
WeatherType=Snow
EnableTankCommand=0
C4Limit=50
TimeLimitMinutes=10
[C&C_Arid.mix]
[C&C_Backstab.mix]
[C&C_BunkersTS.mix]
EnableLoot=1
EnablePurchasableWeapons=1
EnableTankCommand=1
RebuyableBaseDefences=1
EnableVehicleShells=1
VehicleLimit=15
[C&C_Canyon.mix]
EnableLoot=1
EnablePurchasableWeapons=1
EnableTankCommand=1
RebuyableBaseDefences=1
EnableVehicleShells=1
VehicleLimit=15
[C&C_Canyon_RxD.mix]
EnableLoot=1
EnablePurchasableWeapons=0
EnableTankCommand=1
RebuyableBaseDefences=0
EnableVehicleShells=1
VehicleLimit=15
[C&C_Carnage-Club_Xtreme.mix]
;GameMode=AOW
TimeLimitMinutes=20
WeatherType=None
EnableTankCommand=0
C4Limit=30
[C&C_City.mix]
EnableLoot=0
EnablePurchasableWeapons=1
EnableTankCommand=0
RebuyableBaseDefences=1
EnableVehicleShells=0
VehicleLimit=30
[C&C_City_Flying.mix]
EnableLoot=1
EnablePurchasableWeapons=0
EnableTankCommand=1
RebuyableBaseDefences=0
EnableVehicleShells=1
VehicleLimit=15
[C&C_City_Flying_SE.mix]
[C&C_Cliffs.mix]
[C&C_Complex.mix]
EnableLoot=0
EnablePurchasableWeapons=1
EnableTankCommand=0
RebuyableBaseDefences=1
EnableVehicleShells=0
VehicleLimit=30
[C&C_Complex007_RxD.mix]
NodSpawnCharacter=OddJob
GDISpawnCharacter=James_Bond
[C&C_conquest_island.mix]
[C&C_Conquest_Winter.mix]
WeatherType=Snow
Gamemode=AOW
TimeLimitMinutes=60
[C&C_Creekdale_flying.mix]
[C&C_damm1.0.mix]
[C&C_dawn_patrol2.mix]
[C&C_Dawn_RaidDB.mix]
EnableLoot=0
EnablePurchasableWeapons=1
EnableTankCommand=0
RebuyableBaseDefences=1
EnableVehicleShells=0
VehicleLimit=30
[C&C_desert_seige2.mix]
[C&C_Deth_River.mix]
EnableLoot=1
EnablePurchasableWeapons=0
EnableTankCommand=1
RebuyableBaseDefences=0
EnableVehicleShells=1
VehicleLimit=15
[C&C_DMForest.mix]
[C&C_Eglin_AFB.mix]
[C&C_Field.mix]
;GameMode=AOW
;WeatherType=Rain
EnableLoot=0
EnablePurchasableWeapons=1
EnableTankCommand=0
RebuyableBaseDefences=1
EnableVehicleShells=0
VehicleLimit=30
[C&C_fieldts.mix]
[C&C_Field_RxD.mix]
;GameMode=Marathon
EnableLoot=1
EnablePurchasableWeapons=0
EnableTankCommand=1
RebuyableBaseDefences=0
EnableVehicleShells=1
VehicleLimit=15
[C&C_fjordstr.mix]
[C&C_fortress2k4.mix]
[C&C_Gigantomachy.mix]
[C&C_Glacier_Flying.mix]
EnableLoot=0
EnablePurchasableWeapons=1
EnableTankCommand=0
RebuyableBaseDefences=1
EnableVehicleShells=0
VehicleLimit=30
[C&C_golf_course.mix]
[C&C_Halloween_2014.mix]
[C&C_Haunted2.mix]
[C&C_HauntedHouse_DM.mix]
[C&C_Hell.mix]
GameMode=AOW
TimeLimitMinutes=15
EnableTankCommand=0
[C&C_Heros_Circuit.mix]
[C&C_High_Altitude.mix]
[C&C_Hourglass.mix]
EnableLoot=0
EnablePurchasableWeapons=1
EnableTankCommand=0
RebuyableBaseDefences=1
EnableVehicleShells=0
VehicleLimit=30
[C&C_Islands.mix]
;GameMode=Marathon
EnableLoot=1
EnablePurchasableWeapons=0
EnableTankCommand=1
RebuyableBaseDefences=0
EnableVehicleShells=1
VehicleLimit=15
[C&C_Islands_RxD.mix]
;GameMode=AOW
;WeatherType=Rain
EnableLoot=0
EnablePurchasableWeapons=1
EnableTankCommand=0
RebuyableBaseDefences=1
EnableVehicleShells=0
VehicleLimit=30
[C&C_Last_Stand.mix]
[C&C_LittleHillRumble2.mix]
[C&C_Lunar_Landing.mix]
[C&C_mars.mix]
[C&C_Mesa.mix]
[C&C_Miracle.mix]
[C&C_moonCanyon.mix]
[C&C_moonCity.mix]
TankCostMultiplier=1.0
TankDelay=20
[C&C_moonComplex.mix]
[C&C_moonField.mix]
[C&C_moonIslands.mix]
[C&C_moonMesa.mix]
[C&C_moonUnder.mix]
[C&C_moonVolcano.mix]
[C&C_moonWalls.mix]
[C&C_mutationredux.mix]
[C&C_Niagra.mix]
[C&C_Oasis_Flying.mix]
[C&C_quick_draw.mix]
[C&C_ravine.mix]
[C&C_Sand.mix]
;GameMode=AOW
TimeLimitMinutes=20
WeatherType=None
EnableTankCommand=0
C4Limit=50
[C&C_Sand_RxD.mix]
;GameMode=AOW
TimeLimitMinutes=20
WeatherType=None
EnableTankCommand=0
C4Limit=40
[C&C_siege.mix]
[C&C_SkateparkV2.mix]
[C&C_snow.mix]
[C&C_snow_RxD.mix]
EnableLoot=1
EnablePurchasableWeapons=0
EnableTankCommand=1
RebuyableBaseDefences=0
EnableVehicleShells=1
VehicleLimit=15
[C&C_Strip_Mine.mix]
[C&C_Sunken2.mix]
[C&C_The_Moon.mix]
[C&C_Tiberium_Temple.mix]
[C&C_Tropical.mix]
[C&C_Tropics.mix]
[C&C_Under.mix]
EnableLoot=1
EnablePurchasableWeapons=0
EnableTankCommand=1
RebuyableBaseDefences=0
EnableVehicleShells=1
VehicleLimit=15
[C&C_Underpass.mix]
[C&C_Under_RxD.mix]
EnableLoot=0
EnablePurchasableWeapons=1
EnableTankCommand=0
RebuyableBaseDefences=1
EnableVehicleShells=0
VehicleLimit=30
[C&C_Uphill_RxD.mix]
[C&C_Volcano.mix]
EnableLoot=0
EnablePurchasableWeapons=1
EnableTankCommand=0
RebuyableBaseDefences=1
EnableVehicleShells=0
VehicleLimit=30
[C&C_Volcano_RxD.mix]
EnableLoot=1
EnablePurchasableWeapons=0
EnableTankCommand=1
RebuyableBaseDefences=0
EnableVehicleShells=1
VehicleLimit=15
[C&C_Volcano_Flying.mix]
[C&C_Walls.mix]
EnableLoot=1
EnablePurchasableWeapons=0
EnableTankCommand=1
RebuyableBaseDefences=0
EnableVehicleShells=1
VehicleLimit=15
[C&C_Walls_Flying.mix]
EnableLoot=0
EnablePurchasableWeapons=1
EnableTankCommand=0
RebuyableBaseDefences=1
EnableVehicleShells=0
VehicleLimit=30
[C&C_Walls_Reloaded.mix]
[M01.mix]
[M02.mix]
[M03.mix]
[M04.mix]
[M05.mix]
[M06.mix]
[M07.mix]
[M08.mix]
[M09.mix]
[M10.mix]
[M11.mix]
[M13.mix]

 

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