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Keys.cfg


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Posted

Anyone got the keys.cfg where if you press F5 it will say "Focus Fire on blah blah" ect...
With perhaps some instructions on how to install them, forgot

Posted

Heres one but it lacks focus fire etc.

 

Taunt1=Keypad_1_Key
Taunt2=Keypad_2_Key
Taunt3=Keypad_3_Key
Taunt4=Keypad_4_Key
Taunt5=Keypad_5_Key
Taunt6=Keypad_6_Key
Taunt7=Keypad_7_Key
Taunt8=Keypad_8_Key
Taunt9=Keypad_9_Key
ChatHistory=U_Key
Vehicle=Comma_Key
C4Count=End_Key
CheckVetStatus=Home_Key
VehBL=Insert_Key
VoteYes=Page_Up_Key
VoteNo=Page_Down_Key
FanaticExplode=Q_Key
Deploy=Q_Key
DeployObjectQ=Q_Key
DeployObjectN=N_Key
DeployObjectB=B_Key
ChinookTransport=I_Key
Sell=Backspace_Key
IDeploy=Q_Key
VehDeploy=Q_Key
Jetpack=Q_Key
Scope=Q_Key
Dig=Q_Key
LayATMine=M_Key
drop=O_Key
dropall=P_Key
Radio1=F4_Key
Radio2=F5_Key
Radio3=F6_Key
Radio4=F7_Key
Radio5=F10_Key
Radio6=F11_Key
Radio7=F12_Key
Radio8=Minus_Key
Radio9=Equals_Key
Soundtrack_Forward=Keypad_Plus_Key
Soundtrack_Back=Keypad_Minus_Key
Soundtrack_Toggle=Keypad_Enter_Key
Soundtrack_Status=Keypad_Period_Key
VetInfo=Delete_Key
PoolInfo=Keypad_0_Key
C4Count=End_Key
RequestRepairs=Keypad_Star_Key
HarvUplink=Keypad_Slash_Key
FlagInfo=Num_Lock_Key
WeapDrop=Scroll_Lock_Key
SupplyDrop=Keypad_Period_Key
RadarMark1=Keypad_Minus_Key
RadarMark2=Keypad_Plus_Key
 

 

keys.cfg

Posted (edited)

Just add in new value to keys.cfg (no ren data folder use TT client folder - C:\Users\username\Documents\Renegade\Client\ if you dont use custom paths over paths.ini)

Radio5=F5_Key

image.png

If you want others commands here is list from source code:

    void Radio1_Key_Hook(cPlayer *Player); //Repair the <building>!
    void Radio2_Key_Hook(cPlayer *Player); //Enemy beacon detected at the <building>!
    void Radio3_Key_Hook(cPlayer *Player); //Defend the pedestal!
    void Radio4_Key_Hook(cPlayer *Player); //Cease fire.
    void Radio5_Key_Hook(cPlayer *Player); //Focus fire on <player>!
    void Radio6_Key_Hook(cPlayer *Player); //Enemy <type> spotted!
    void Radio7_Key_Hook(cPlayer *Player); //Get that crate/weapon/backpack.
    void Radio8_Key_Hook(cPlayer *Player); //Thanks.
    void Radio9_Key_Hook(cPlayer *Player); //Sorry.
    void Radio10_Key_Hook(cPlayer *Player); //Wait up!
    void Radio11_Key_Hook(cPlayer *Player); //Incoming enemy <type>!
    void Radio12_Key_Hook(cPlayer *Player); //Requesting more <vehicle> for a <vehicle> rush.
    void Radio13_Key_Hook(cPlayer *Player); //I'm going for a refill.
    void Radio14_Key_Hook(cPlayer *Player); //Watch out! There's C4 on you!
    void Radio15_Key_Hook(cPlayer *Player); //Behind us!
    void Radio16_Key_Hook(cPlayer *Player); //I'm taking fire!
    void Radio17_Key_Hook(cPlayer *Player); //Stay in the vehicle!
    void Radio18_Key_Hook(cPlayer *Player); //I'm mining the <building>.
    void Radio19_Key_Hook(cPlayer *Player); //The <building> needs mining.

And of course it must be enabled on server side.

Edited by ExEric3
added notes
  • Like 1
  • Thanks 1

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