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Nod vs Nod Field 2 Test and Feedback


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Posted

Me and MortalC have finished Nod vs Nod Field 2 (Rep Pad instead of OB)

Please feel free to test and look for mistakes/errors, this is a mostly done map, some of the sounds are hardcoded to the server so won't work properly but most of them should be good to go.

FieldN2.JPG

C&C_Field_N2_C3.zip

  • Like 1
Posted

Blue Nod is cool!image.png

  • Like 1
Posted

Alright tell me, did you record the Protoss-sounding EVA lines for BLUE NOD (OBJECT) UNDER ATTACK yourself?  Is that your voice?  Either way nice lol, a huge improvement from the greEn GDI TIBERIUM REFINERY UNDER ATTACK

  • Like 1
Posted

This will be a popular spot for red Nod artilleries, where you can (inconsistently) hit the blue HON from relative safety

image.png

image.png

Posted

Mortalc had AI do the voices.  They turned out really good I think.

 

both red and blue sides are identical so you should be able to do that against red nod as well, I mirrored the terrain for both bases and the bunker area.

  • Thanks 1
Posted (edited)

Nod vs Nod sounds more fun than the wallsBG10 gdiVgdi. Thanks for the opportunity!

Couple questions after sometime in map. Good work with the AI of the old firestorm narrator btw.

1. I presume this is a ledge beacon and not allowed right? (cant find a way to use spoilers to make this easier to read. searched here and google, nothing worked)

image.png

 

2. will beacons be allowed in the towers?

image.png

Edited by Seal1908
Qs
  • Like 1
Posted

I guess those are up to servers on their rules. I’m fine with those as long as they are easy to disarm.

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