mdogg1108 Posted October 5 Posted October 5 everyone loves to complain about yoimdrunk being afk ................ unless this is his smurf account, it is literally the same exact thing. every game he is AFK. we trying to apc nuke gdi and he was in the apc. when going out to repair he hopped into driver seat and didnt even move the apc backwards so gdi shot it and died...... wasnt his apc idk yall wanna do something but it annoying 1
Developer ExEric3 Posted October 5 Developer Posted October 5 Stop pushing and killing afk players + play map longer like 10 mins and they will be kicked automatically.
mdogg1108 Posted October 5 Author Posted October 5 1 hour ago, ExEric3 said: Stop pushing and killing afk players + play map longer like 10 mins and they will be kicked automatically. ?
Developer ExEric3 Posted October 6 Developer Posted October 6 10 hours ago, mdogg1108 said: ? You was a mod and I typed how afk scripts works multiple times in a staff chat.
mdogg1108 Posted October 6 Author Posted October 6 yeah i know that there is afk scripts.... but that didnt stop the entire mod team from complaining about yoimdrunk every fkn day.? and honestly, sometimes the AFK hampers the game before the script kicks in. Small game 6v5, that 1 afk player especially if they are on the 5 player team, will affect the team before they get kicked. question mark was directed towards the 'pushing and killing afk players' 1
ILL Posted October 6 Posted October 6 I also think the AFK timer time should be reduced, it does work...but takes too long to kick in 1
MarcPoulet Posted October 6 Posted October 6 1 hour ago, ILL said: I also think the AFK timer time should be reduced, it does work...but takes too long to kick in I also agree on this but it's hard to determine, for exemple, would 6 minutes be enough? Then people going to pee or grab a sandwich will complain they couldn't go back from the toilet or whatever (even if IMO they should just quit and rejoin). 1
Developer ExEric3 Posted October 6 Developer Posted October 6 10 mins is default since scripts 2.x/3.x era. And thats minimum for cigarete + WC in my case. 1
iK4l3l Posted October 6 Posted October 6 4 hours ago, MarcPoulet said: I also agree on this but it's hard to determine, for exemple, would 6 minutes be enough? Then people going to pee or grab a sandwich will complain they couldn't go back from the toilet or whatever (even if IMO they should just quit and rejoin). it was 3 mins on another server and it was too short even when i just wanted to get a drink from kitchen.. so imo 4 or 5 mins is ok..
Itai795 Posted October 6 Posted October 6 9 hours ago, MarcPoulet said: (even if IMO they should just quit and rejoin). ^
mdogg1108 Posted Tuesday at 02:49 AM Author Posted Tuesday at 02:49 AM how about implementing a new system where - scripts auto kicks you for afk at a designated time, for example lets say 5 minutes. - if you type !afk in chat letting the whole lobby you are definitely going afk, you dont get kicked for 15 minutes or something like that
Developer ExEric3 Posted Tuesday at 08:51 AM Developer Posted Tuesday at 08:51 AM Its nothing else just only extending it from 10 mins to 15 which is even worse. People dont read rules or dont know even PM others so any user interaction is obsolete. Closing topic since this was discussed multiple times and my implementation works fine. 1
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