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CC Iceberg V3


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Posted

Who is changing the map and taking off the tunnels?? And why on God's green Earth would you ever do such a thing? Was there any poll on making that change because I did not see one.  This has ruined this map completely. BRING THE TUNNELS BACK!!! 

Oh yes...please.

Thanks!

GPM

Posted

Well, throughout the entire time the old version of this map was installed, it had a very high chance of end-up in stalemates, lasting nearly-forever. The power plant tunnel was removed because tanks can't get at that side due to containers placed, and if enemy has a lot of snipers - good luck trying to disarm beacons there. power plant WILL be lost. that's why the tunnels there are now blocked.

The weapons factory tunnel however was also blocked because for high chance of being C4'd by sneaky tech(s) or 3 sbhs, even if mined.

I have seen enough of complaints about that, mostly because of high stalemate chance. and because basically there is a need to watch out for 3 tunnels at the same time to slow down the enemy.

In my opinion, this map plays now much better, yet I agreed that it became a little bit boring, mostly because you no longer have to worry about that 3 tunnels.

There is only 1 tunnel is now per each base.

As an alternative, there is a way to remove containers to let tanks go at back of power plants, yet because this game is quite specific, doing that is harder than it looks.

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