Lucky Posted May 4, 2014 Posted May 4, 2014 I have noticed that the rotation has alot of RxD maps some of which are very good and smooth but some maps have alot of bugs/glitches. Siege has aiming issues and would love it fixed. Similarly sand is very laggy, alot of issues with this map ( flying chars lol ) etc. Player count also decreases in this map. If these maps are fixed, it would be great but if its not possible atm then atleast they should be replaced with normal versons. And i have also noticed that hourglass is missing and i cant find a reason for it. Its a very good and personally my favourite map. I have noticed that players are also demanding it, so it would be great to have it back in rotation. I do hope that my suggestions are taken into consideration. Btw i made this post because i had pm'ed shai but he didnt reply.
shaitan Posted May 4, 2014 Posted May 4, 2014 Make a petition of the people wanting it gone, and I'll take them out.
vlatkozelka Posted May 5, 2014 Posted May 5, 2014 Make a petition of the people wanting it gone, and I'll take them out. aye
CerealKlr Posted May 6, 2014 Posted May 6, 2014 RxD_Siege has got to go or be fixed. I love this map, but something with the textures in the tunnels makes every thing aimed at it....jump all over the screen. A sniper can just stand in tunnel entrance and noone can hit him, not even with a tank. Just take it out, shouldn't have to have a petition to remove a map that is fucked up. 4
Blacky Posted May 7, 2014 Posted May 7, 2014 Their is a weird tt bug on siege. Same thing happens on the original map. Think it has something to do will invisible walls on that map. 1
shaitan Posted May 9, 2014 Posted May 9, 2014 By the way here's where we keep the "statistics" for the maps. It's not 100% perfect, because the bot doesn't always relay it to the channel for certain maps. Also, because I just manually added the last 4 months into those for all the RxD maps added in February. You owe me 90 minutes of my life back please. http://208.115.205.106/rxd/ttfs2/songs/maps/ Tomorrow after work I'll swap the Sieges, so the regular is in there instead..
CerealKlr Posted May 9, 2014 Posted May 9, 2014 Their is a weird tt bug on siege. Same thing happens on the original map. Think it has something to do will invisible walls on that map. Can you check to make sure the bug doesn't happen on the original map too? Don't wanna trade one problem for another.
OSTKRailiak Posted May 9, 2014 Posted May 9, 2014 Um yes that would be important. I didnt think about that.
Blacky Posted May 9, 2014 Posted May 9, 2014 Can you check to make sure the bug doesn't happen on the original map too? Don't wanna trade one problem for another. Bug happens on both maps. Mpf where originally the ones that reported it on the original siege map. I attempted to find a fix but didn't get far. You owe me 90 minutes of my life back please. http://208.115.205.106/rxd/ttfs2/songs/maps/ Tomorrow after work I'll swap the Sieges, so the regular is in there instead.. no deal . Either remove siege or leave the rxd one in. ^
shaitan Posted May 9, 2014 Posted May 9, 2014 (edited) I've played the regular siege with 4.0....is it messed up with 4.1?Frankly playerwise siege/siege_rxd do pretty decent. That's even with 3/4 of rc players quitting ren to go to other games this past year. Check the two siege text files in that link. *edit* It seems Siege is broken with the aiming as well. Placed Creekdale_Flying in since it was still in the packageeditor list. Edited May 10, 2014 by shaitan
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