pyr0man1c Posted July 6, 2015 Posted July 6, 2015 I've noticed recently (past few days) that planting an ion cannon beacon or nuclear strike beacon caused my ping to spike to 1000 for about 15 seconds. I think this has been occurring on all of the maps for me, at least all of the redux maps.I've also heard that I'm not the only one experiencing this problem. Any ideas as to what may be causing it?
m0a0n7er Posted July 7, 2015 Posted July 7, 2015 Okay so now i'll shut down the monitor before i place tunnel beacons. GG 1
WNxH3adSh00t Posted July 7, 2015 Posted July 7, 2015 So that's why I kept seeing the bot SS random people >_____________________>
BillieJoe67 Posted July 7, 2015 Posted July 7, 2015 Okay so now i'll shut down the monitor before i place tunnel beacons. GG That's not how it works
pyr0man1c Posted July 7, 2015 Author Posted July 7, 2015 I find it surprising that you're screenshotting for that reason, but thanks for the response
BeerBaron Posted July 8, 2015 Posted July 8, 2015 Im surprised none of the other mods figured this out...
shaitan Posted July 8, 2015 Posted July 8, 2015 There's zero point in making a topic of it, noone reads them anyway. It might be common causes of shai *facedesking* recently. There was a slew of illegal beacons last week when I made that script, wanted to give the mods an easier time of looking if required.
pyr0man1c Posted July 9, 2015 Author Posted July 9, 2015 It shouldn't take that long to check without the screenshots, and it's already stopped me from killing multiple buildings. Can we remove the script please?
shaitan Posted July 9, 2015 Posted July 9, 2015 No, it's staying until I'm sure the illegal beacon spree is done.
Mikey Posted July 9, 2015 Posted July 9, 2015 Should just keep it tbh, if anything its gonna act as a deterrent. And rightly so,
UltraZuko Posted July 9, 2015 Posted July 9, 2015 The reason we want it removed is that it consumes upload for our laggier players. Makes them d/c. And that's bad!
pyr0man1c Posted July 10, 2015 Author Posted July 10, 2015 (edited) No, it's staying until I'm sure the illegal beacon spree is done. Should just keep it tbh, if anything its gonna act as a deterrent. And rightly so, It's not going to act as a deterrent when nobody knows what's happening. You should reconsider the costs and benefits, it's a slight aid, but it harms innocent players. Looking at Beer's ss, I would have reported that particular ledge ion to him 3 seconds after he disarmed it. I'm sure we could imagine up cases where the ss system does save a building from dying when it shouldn't. Surprising then, as Beer said, that moderators hadn't figured it out. The reason we want it removed is that it consumes upload for our laggier players. Makes them d/c. And that's bad! I'm not laggy, I just have a slow upload speed right now. But yes, it does cause a player or two to actually disconnect, which is really bad- it could drive them away from the server or.. No, it's staying until I'm sure the illegal beacon spree is done. I trust you to act swiftly! PS: Messed up the last quotebox, that was from shai. Edited July 10, 2015 by pyr0man1c
Mikey Posted July 10, 2015 Posted July 10, 2015 I don't need to reconsider anything, I think it should stay and thats my opinion on the matter. I've never had a problem from it either. 1
pyr0man1c Posted July 10, 2015 Author Posted July 10, 2015 I don't need to reconsider anything, I think it should stay and thats my opinion on the matter. I've never had a problem from it either. You don't care about my ping?
shaitan Posted July 12, 2015 Posted July 12, 2015 The irony of you guys still posting is that I'd removed those script lines(time.mrc script) on the 9th. But...go on about your high pings and blaming the screenshots. It'll go back on if there's ever need.
pyr0man1c Posted July 12, 2015 Author Posted July 12, 2015 Meh, I hadn't played much between then and making that long post. Anything else is unrelated to whenever you made that change
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