Joetorp Posted July 31, 2015 Posted July 31, 2015 It sucks in marathon, it sucks on AOW, it sucks on community wars! I never understood the appeal of field, that it had to be the final map in a community war!
ehh Posted July 31, 2015 Posted July 31, 2015 k lets get back on topic it'd be nice to play timed aow once in a while. ( can be 30,45, 60 mins, polls can be done to decide) I'd recommend have weekends to be timed aow, or just 1 or 2 days in the week. it can even be mixed up what days it is every week. you could even throw in some vanilla mara (jelly style) once a week. pls 1
mdogg1108 Posted July 31, 2015 Posted July 31, 2015 (edited) k lets get back on topic it'd be nice to play timed aow once in a while. ( can be 30,45, 60 mins, polls can be done to decide) I'd recommend have weekends to be timed aow, or just 1 or 2 days in the week. it can even be mixed up what days it is every week. you could even throw in some vanilla mara (jelly style) once a week. pls Agreed. 60 min aows on weekends would be awesome. Having a time limit greatly affects the game and different strategy have to be used to gain the most points. I can't remember the last time I played complex or canyon that lasted longer than 15 min, then back to a 6 hour under. Edited July 31, 2015 by mdogg1108
Goztow Posted August 1, 2015 Author Posted August 1, 2015 Can you elaborate on that statement please? From my experience, the only thing that attracts players to a server in renegade is the fact that other players are in. People don't like to wait for other players. It's the reason why I'm playing in rencorner while I do not like the modifications at all.
Goztow Posted August 1, 2015 Author Posted August 1, 2015 And also because I like the friendly community and because Volcom is such a dedicated bloke ;-)
drastic Posted August 1, 2015 Posted August 1, 2015 Shorter games, in their nature, frequently present the gameover/scoreboard screen. There is no other point during the game where the incentive to quit playing is at its strongest. This is probably why we often see 40+ players on Under/Field after 1 hour of starting, as opposed to half the amount when Complex > Volcano is being played
StJohn Gumby Posted August 1, 2015 Posted August 1, 2015 I think the main reason people prefer Marathon is that 30min AOW requires both strategic and tactical thinking as well as some good teamwork to win the game. Marathon requires neither. In my many years of Renegade experience players who played AOW had a much higher skill level than those who played Marathon. Gumby 1
D4rX Posted August 1, 2015 Posted August 1, 2015 It's more simple than that.. Marathon has no time limit. Aow has. If people would have preferred timed games, Jelly would still be alive, Rencorner would have died first. 2
Joetorp Posted August 1, 2015 Posted August 1, 2015 It's more simple than that.. Marathon has no time limit. Aow has. If people would have preferred timed games, Jelly would still be alive, Rencorner would have died first. D4rx were you around when Jelly started? I was, I played there 6 years, never even heard of Rencorner. We had 6 servers in it's heyday. Most of them full all the time. A lot of people preferred timed games. I believe Gumbo is correct, the skill level is different between the 2 forms of gameplay. Joe 1
D4rX Posted August 1, 2015 Posted August 1, 2015 (edited) How is that relevant to RC's/Jelly's state of today? You say preffered, meaning to the past, yes that's true, but times have changed. It's a fact the renegade people prefer Rencorner over Jelly right now because of the marathon style. Explain to me if there's any other reason why those famous Aow lovers quit playing there? Edited August 1, 2015 by D4rX 1
Joetorp Posted August 1, 2015 Posted August 1, 2015 When Renegade 1st came out, there were ~500,000 players, 13 years later we are down to a handful. Lemme think...Oh yeah, new games came out and people left to play them. That's right, new platforms came out, like X-Box and renegade wasn't on them. It's a fact that 40 or 50 diehard Renegade players prefer Rencorner, because we are the last one standing that has players. I all but stopped playing renegade because of my admin position in Minecraft, I love Renegade, and play occasionally, but left because of marathon. With AOW, I can plan to commit 30 or 45 mins of play time. I don't like marathon because of no time restraints. I don't like quitting and leaving the team with 1 less player. I think if you start a game you should finish it. AOW allows me to do that. I can assure you that Jelly players liked Jelly because of the classic play, Rencorner has a modified style of gameplay which I personally do not care for, (another reason why I stopped playing) Joe
DarkAge Posted August 1, 2015 Posted August 1, 2015 The reason Rencorner gained more people is cause of lag on Jelly and the amount of players. I do like marathon but there is a limit -.- Games mostly start dieing @ the 4 hour mark.
StJohn Gumby Posted August 1, 2015 Posted August 1, 2015 How is that relevant to RC's/Jelly's state of today? It's a fact the renegade people prefer Rencorner over Jelly right now because of the marathon style. I'm sorry to have to correct you there mate. People prefer Rencorner to Jelly right now because the server is populated not because of the Marathon style. It wouldn't matter if the RC server was running AOW, players would join because it was populated. Gumby
bad2gurlz Posted August 1, 2015 Posted August 1, 2015 It's more simple than that.. Marathon has no time limit. Aow has. If people would have preferred timed games, Jelly would still be alive, Rencorner would have died first. True but partially. Rencorner had the anti-cheaters scheme, those who were sick with people cheating on jelly they would then come to Rc. RC had great modifications, alert mods and more then just classic maps (rxds). I Personally love AOW meaning getting more 2-3 MVPs in an hour but when its marathon it takes an hour or two just for 1 MVP . Let just test it out? AOW on weekends after that a poll if people liked it then we make different arrangements if not then out of the bag.
shaitan Posted August 1, 2015 Posted August 1, 2015 You guys keep saying "more people this, more people that" at preferring something. That is incorrect, it is 'forum users' preferring this or that. You've been here awhile guys, the major game decisions get made by how the "ingame players" will react/respond. The majority of the time what the ingame people like/dislike does not match up to forum polls. I'll be blunt with it: if people wanted aow and all that jazz, you'd of kept the aow/cw/funwar servers active. 1
Joetorp Posted August 1, 2015 Posted August 1, 2015 You guys keep saying "more people this, more people that" at preferring something. That is incorrect, it is 'forum users' preferring this or that. You've been here awhile guys, the major game decisions get made by how the "ingame players" will react/respond. The majority of the time what the ingame people like/dislike does not match up to forum polls. Maybe so, Shai, but the decision is made in the forums to add or subtract maps, The mod style of play didn't come from the players in game either. It was an admin or owner decision.
ehh Posted August 1, 2015 Posted August 1, 2015 sure more people may prefer marathon, thats why i suggested 1-2 days a week.
D4rX Posted August 1, 2015 Posted August 1, 2015 When Renegade 1st came out, there were ~500,000 players, 13 years later we are down to a handful. Lemme think...Oh yeah, new games came out and people left to play them. That's right, new platforms came out, like X-Box and renegade wasn't on them. It's a fact that 40 or 50 diehard Renegade players prefer Rencorner, because we are the last one standing that has players. I all but stopped playing renegade because of my admin position in Minecraft, I love Renegade, and play occasionally, but left because of marathon. With AOW, I can plan to commit 30 or 45 mins of play time. I don't like marathon because of no time restraints. I don't like quitting and leaving the team with 1 less player. I think if you start a game you should finish it. AOW allows me to do that. I can assure you that Jelly players liked Jelly because of the classic play, Rencorner has a modified style of gameplay which I personally do not care for, (another reason why I stopped playing) Joe MPF is still alive sorta too, they still have players every day. (I know it's funny to neglect them but they also count). But you didn't answer to my question. Why did the players quit playing the AoW on Jelly if they loved Aow so much? Saying because nobody plays on there anymore is hardly an answer, there has to be a reason why it's empty now. Their server was usually full a few months ago. What happened? Jelly is way older than RC, true, yet RC's server manage to survive, and theirs didn't. (From the info I've read, the whole inactivity of mods and neglection of players was partially a reason why it died). I'm sorry to have to correct you there mate. People prefer Rencorner to Jelly right now because the server is populated not because of the Marathon style. It wouldn't matter if the RC server was running AOW, players would join because it was populated. Gumby I know if I wouldn't like something, I wouldn't play. If RC was a full-time AoW server, I wouldn't play. People in their free times play something they like. How does it make sense for any Renegade player to play a mode they don't like? I would be playing some other game tbh... instead of wasting time on a mode I don't like lol. Maybe it's just me. True but partially. Rencorner had the anti-cheaters scheme, those who were sick with people cheating on jelly they would then come to Rc. RC had great modifications, alert mods and more then just classic maps (rxds). I Personally love AOW meaning getting more 2-3 MVPs in an hour but when its marathon it takes an hour or two just for 1 MVP . Let just test it out? AOW on weekends after that a poll if people liked it then we make different arrangements if not then out of the bag. I don't mind a mix of the two, but a full-AoW weekend is a horrible idea. That's when most players play, and some regulars will not be pleased. I hope this discussion will be handled with utmost consideration.
shaitan Posted August 1, 2015 Posted August 1, 2015 Peruse this section Joe, match up actual changes/no changes to what is in the game. Then take note of the ingame polls and compare to forum polls. They rarely match, that is my point. Those of you who are so die-hard at changes don't even play.
Volcom Posted August 1, 2015 Posted August 1, 2015 I prefer aow and stock Ren. I have tried to convert to it many times. It hasn't worked. So that tells me it's out dated and that's not what people want. I think we are at a time we can experiment now though. We have the players so we can definitely try some new things out. It's no longer a competition on who's server is more popular. It's a matter of how long are we going to last. Let's keep that in mind before we start arguing about time limits in such a petty manner. 1
ehh Posted August 1, 2015 Posted August 1, 2015 what would you suggest then darx? one weekday? perhaps just the saturday or sunday? and jelly aow died because there wasnt enough players for 2 jelly servers, and since players like playing in the most popular server, mara killed aow.
shaitan Posted August 1, 2015 Posted August 1, 2015 I prefer aow and stock Ren. I have tried to convert to it many times. It hasn't worked. So that tells me it's out dated and that's not what people want. I think we are at a time we can experiment now though. We have the players so we can definitely try some new things out. It's no longer a competition on who's server is more popular. It's a matter of how long are we going to last. Let's keep that in mind before we start arguing about time limits in such a petty manner.Like I said, I don't have a problem with making some changes for our Jelly guys. It's just the whole "everyone wants this" thing isn't true at all. Hell you just said that too. XDTristt, I'm sure we can setup the server to be multi-mode, it already is due to WD's work.
Goztow Posted August 1, 2015 Author Posted August 1, 2015 We should avoid the whole 'what's the best mode' discussion. If you read my first article again, you'll see I have not asked for a full time classic aow server at all. I'm glad everyone is bringing input in this discussion, I hope something comes from it. 40 players in Jelly right now, includign a lot of RC regulars, what does that say for this topic?
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