ROZPIERDALATOR Posted April 26, 2016 Posted April 26, 2016 -weapons disappear too fast -final table disappear too fast
WNxH3adSh00t Posted April 26, 2016 Posted April 26, 2016 Someone stop eating all the food so tables won't dissapear. Whaaaat?
ROZPIERDALATOR Posted April 26, 2016 Author Posted April 26, 2016 (edited) ? i see this ~3 seconds edit: aah I understand Edited April 26, 2016 by PELOROZPIERDALATOR
Blacky Posted April 26, 2016 Posted April 26, 2016 Tha 3 hours ago, PELOROZPIERDALATOR said: -weapons disappear too fast -final table disappear too fast That was purposely done. We might discuses it with another public meeting.
Joetorp Posted April 26, 2016 Posted April 26, 2016 6 hours ago, Mikey said: lol how old is that ss Pretty damn old and from another server.
ehh Posted April 26, 2016 Posted April 26, 2016 fyi that ss is from the storm v jelly commwar which storm were losing so badly, wilo started nuking our buildings on walls fly by using a flying sbh on the 13th november 2011 he still lost
u00fzTar Posted April 30, 2016 Posted April 30, 2016 Uwaga Uwaga Imho these two settings are fine - the gameover screen ends so fast to prevent mass rq - luckily weapons dissapear faster, its simply overloaded bad enough that its still possible to !weapon or !tank How about making Uphill_RxD timeless? and... wltdo?
ROZPIERDALATOR Posted April 30, 2016 Author Posted April 30, 2016 @u00fzTarif they want rq they rq after new game start anyway so it does not make sense. weapons dissapear ridiculously fast, usually I cant move to dead enemy to take his gun for me every map should be timeless, I hate AOW
ehh Posted May 7, 2016 Posted May 7, 2016 16 hours ago, JQuo said: That ss though. Unforgettable. Good old St0rm team. bad old st0rm team*
ROZPIERDALATOR Posted November 24, 2016 Author Posted November 24, 2016 please extend time for disappearing weapons because usually I cant pick them after kill enemy
shaitan Posted November 25, 2016 Posted November 25, 2016 Heh never even noticed this topic. I will agree right off the bat that the IntermissionTime is pretty lame. I like to leave at the end of a map, this way I hardly ever get to it quick enough to do so. It's at 5 seconds, we can up it to 10...maybe. 3
Joetorp Posted November 25, 2016 Posted November 25, 2016 It'd be nice to have a few more seconds between games, if a player doesn't want to play the next game, he has to leave after the next game starts, because the next game starts so quickly, that screws up the team balance right from the gitgo. 1
bad2gurlz Posted November 26, 2016 Posted November 26, 2016 oh and also that player can pick his guns himself to after they died. I die wit 1500 gun then respawn next to it and cant pick it up.
Goztow Posted November 26, 2016 Posted November 26, 2016 I think that's ment to be and should stay. You die, you need to be punished. 3
BeerBaron Posted November 28, 2016 Posted November 28, 2016 I like the backpack time as it is. A team should not be able to recover pics/rails so easily. 1
Guest rackz Posted November 29, 2016 Posted November 29, 2016 On 11/26/2016 at 2:53 PM, Goztow said: I think that's ment to be and should stay. You die, you need to be punished. Wise words. Now get medium tanks.
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