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Renegade Server Updates


Whitedragon

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The following updates have been applied to the marathon server:

 

 

Additions:
-Veteran points gained from killing will now be split amongst all players that damaged the unit or building.
-Players will now receive veteran points for stealing enemy vehicles.
-Command "!vet" has been added to get a player's rank, veteran points, and veteran points needed for the next rank. This command can also be accessed by using the "VetInfo" keyboard shortcut, bound to Delete by default.
-Messages have been added for when a player steals an enemy vehicle.
-Backpacks will now have an icon above them that shows what weapons they contain.
-Players can now have multiple tags.
-Purchase discounts have been added to the veteran system. They will apply to items bought from PTs as well as the tank command and purchasable weapons.
-Parachutes have been added to Transport Helicopters. They will automatically deploy when a player exits the vehicle.
-Transport Helicopters now have upgraded armor that makes them more resistant to ramjets, snipers, and automatic rifles.
-Command "!sounds" has been added that will send the player a list of all sound commands.
-Commands "!enablesounds" and "!disablesounds" have been added. Allows a player to toggle whether they hear sound commands.
-Volt Auto Rifles, Sniper Rifles, Strong Rocket Launchers, Tiberium Flechette Guns, Chem Sprayers, and Tiberium Auto Rifles can now be purchased through chat commands.
-Command "!weapons" has been added and will send the player a list of all purchasable weapons.


Changes:
-Vehicles purchased with the tank command will now be dropped off at a preset location.
-Vehicles purchased with the tank command will now be locked to their purchaser when dropped off.
-Prices for the tank command and purchasable weapons will now double when the Power Plant is destroyed.
-Purchasable weapons are now team specific.
-Veteran points gained from killing Harvesters and Turrets have been increased.
-Veteran points gained from repairing have been increased.
-Veteran points gained from disarming C4 have been reduced.
-The health regeneration granted by the veteran system has been reduced.
-The health increase and regeneration granted to vehicles by the veteran system will now be applied in a smoother fashion and will remain with the vehicle until a different player enters the driver seat.


Bug Fixes:
-Fixed bug that caused health increases from the veteran system to stack, causing a much larger increase in health than intended.
-Veteran status and points will no longer reset when leaving/rejoining the game.

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Nice updates! I like the shared points for destroying things mutually, as it enchances cooperation even more than previous system.

I dislike though  that the purchasable weapons are now team specific, as i like the railgun more than PIC, but I will manage.

Great work!

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-Commands "!enablesounds" and "!disablesounds" have been added. Allows a player to toggle whether they hear sound commands.

 

HHNNNNNNNNNNNNNNNNNNNNNNGGG!!setjoin !disablesounds

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!tank glitches out on field, no matter which team you're on, or where you buy it from. They keep dropping into/onto the tunnel. On complex they fly out into the middle and get destroyed.

Why do you have to be next to a PT to buy anything? We had a certain flexibility before, now we do not.

Weak repair guns cannot be dropped at all.

When you buy a new character the !weps you buy stay with you, except repair guns.

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great job man! the only thing im not so happy about is weapons being team spec, tried to get a LCG and ended up loosing bar cause i couldn't buy it :P Like i said nicely done though

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Out of all those maps I was doing that on, this was the weirdest. The heli came, and dropped off nothing. The little arms came down too. lol

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Great Job Whitedragon. I know everyone really appreciates the time you spent on rencorner.

I been lacking time to actually work on anything as of late.

 

I like the multiple tags.

 

:smilie_ban_108:

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  • 4 weeks later...

In any map that has base defenses both have them. Unless you are saying that all maps should have base defenses?

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I think he means the mini guard towers like GDI have on Glacier_Flying because Nod have Turrets on base defense maps.

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