MaxRen06 Posted October 18, 2025 Posted October 18, 2025 1 hour ago, ExEric3 said: Nope its hard to read and that vet status info is too long Well, yes, the info is quite small there, and I agreed that it will be quite hard to read, especially on very high definitions (if an enlarged text does not installed). I just suggested moving that as well, but then rethought that maybe not so many players actually pressing Delete key to show how many remains until the next rank, so this is not such a big problem though
Xylaquin Posted October 19, 2025 Posted October 19, 2025 Getting used to something isn't really a valid justification, it doesn't negate the fact that things could be improved. If my car starts making a noise, but continues to work, I could just get used to it, sure... or I could fix it. People who actually care about seeing vet points are the kind of people that take an interest in how the game works, so they're already going to know the keyboard shortcut, or the server commands to toggle it on, or even just know what gets points anyway. For the rest of us, showing vet points are just another example of spam.
cooldude7 Posted October 21, 2025 Posted October 21, 2025 Regarding the tiny +VP messages in the top left, has anyone noticed it hallucinating? I've sometimes just joined a game, done nothing yet but buy an engineer, and it'll pop up and be like "Hey +7.45 VP points for you!" (or whatever), and there's definitely no chance I did anything to earn VP yet.
WNxH3adSh00t Posted October 21, 2025 Posted October 21, 2025 (edited) This thread is basically "a small message in a corner lets me know I did something and it bothers me extremely". It's literally half the size of a line in the score tab. Edited October 21, 2025 by WNxH3adSh00t
Xylaquin Posted October 22, 2025 Posted October 22, 2025 On 10/21/2025 at 4:06 PM, WNxH3adSh00t said: This thread is basically "a small message in a corner lets me know I did something and it bothers me extremely". It's literally half the size of a line in the score tab. an itch is still an itch
cooldude7 Posted October 22, 2025 Posted October 22, 2025 On 10/21/2025 at 11:06 AM, WNxH3adSh00t said: This thread is basically "a small message in a corner lets me know I did something and it bothers me extremely". It's literally half the size of a line in the score tab. Actually, I'm saying the message in the corner is saying I did something when I actually didn't.
InspectorGadget Posted October 23, 2025 Posted October 23, 2025 On 10/14/2025 at 7:39 AM, Goztow said: Hi Fardin, thank for expressing your opinion in such a respectful way. It is truely refreshing. Cluttered chat has been a pain in the proverbial for a long time. Truth is I think very few people actually look at the rc points info. Hence having it in a little corner is good for many. i did use it quite frequently for situations when i´m chasing something, like an sbh/tech sneaking into my base or a stank/apc whatever. and then i hit it a bit but dont kill but maybe lose sight, have speed disadvantage etc and then when i see my veterans points going up it´s proof for me my team has dealt with the threat i was chasing. and that´s a lot harder now so i´m also not the biggest fan. 1
OctoberWar Posted October 23, 2025 Posted October 23, 2025 (edited) There is a better solution. I'm not sure if it's easy or not. There could be an option for all players to enable/disable veteran points.. meaning this option adding so that anyone who doesn't like this feature will have it disabled. Edited October 23, 2025 by OctoberWar
Xylaquin Posted October 23, 2025 Posted October 23, 2025 11 hours ago, OctoberWar said: There is a better solution. I'm not sure if it's easy or not. There could be an option for all players to enable/disable veteran points.. meaning this option adding so that anyone who doesn't like this feature will have it disabled. this is kinda the premise of the whole chatfeed discussion. My personal opinion is remove everything by default, so that only radio commands/chat/team chat/private messages remain, then people who want other things can toggle them. This idea would mean that communication is much cleaner and every player, by default, can see all teamwork coordination and be on a level playing field. For the players who do use the other stuff, they can simply toggle the other stuff. Eric made the good point that it would be too much to have each item toggleable. The solution to that problem would simply be to decide what extra stuff is actually needed. Whilst I don't have any interest in the vet points system, evidently some people do, so now we know that the vet points is something that should be toggleable.
cooldude7 Posted October 28, 2025 Posted October 28, 2025 Here's a screenie of what my issue is - I have 0.00 points from !vp command but top left as I earned 11.63 VP. Sup with that?
BiLLaBoNg Posted October 29, 2025 Posted October 29, 2025 3 hours ago, cooldude7 said: Here's a screenie of what my issue is - I have 0.00 points from !vp command but top left as I earned 11.63 VP. Sup with that? there are no bugs here, everything works perfect
cooldude7 Posted October 29, 2025 Posted October 29, 2025 2 hours ago, BiLLaBoNg said: there are no bugs here, everything works perfect I thought I saw a beetle but it was just NobodyCares
MarcPoulet Posted October 29, 2025 Posted October 29, 2025 21 hours ago, cooldude7 said: Here's a screenie of what my issue is - I have 0.00 points from !vp command but top left as I earned 11.63 VP. Sup with that? That's not new. It always happened it's probably some weird conditions in the code like "wow you'be been alive for 10 min, here some points" and sometimes you get "+0.00 pts" for no reasons
Developer ExEric3 Posted October 30, 2025 Developer Posted October 30, 2025 On 10/28/2025 at 10:51 PM, cooldude7 said: Here's a screenie of what my issue is - I have 0.00 points from !vp command but top left as I earned 11.63 VP. Sup with that? Client side issue. Same happening with hud messages from crates which are printed in the middle of your screen.
LolOm Posted Tuesday at 05:22 PM Posted Tuesday at 05:22 PM i want to thank eric and everyone else involved in the active development of rencorner for their efforts. We asked for it and you guys try to help improve the game for us and keep it alive. Thank you Rencorner and ♥️ ExEric3 ♥️ On 10/23/2025 at 3:26 AM, InspectorGadget said: i did use it quite frequently for situations when i´m chasing something, like an sbh/tech sneaking into my base or a stank/apc whatever. and then i hit it a bit but dont kill but maybe lose sight, have speed disadvantage etc and then when i see my veterans points going up it´s proof for me my team has dealt with the threat i was chasing. and that´s a lot harder now so i´m also not the biggest fan. I see the comfort u have with this feature but it seems to me that in this case the information u get is actually an unintendet advantage. a tech can be seen and identified by its nametag. Instead of getting intel from the VP message u can communicate to your team "tech *NAME* in base near ref!". When i tell my team like that in chat, i can see the death notification and most of the times someone answers with "*NAME* ded" as confirmation. As it should be. But SBHs are special. U dont See their Name as part of their stealth technologie. When u dmg an SBH, lose him, tell your team, and Team looks for him, picks off ANOTHER SBH that happens to be around that area, kill him then communicate they got one. Probably resulting in your Team thinking they got the one u mentioned. In That case u got outplayed by Stealth. With the debugging intel, that was not an actual Part of the Game for the Players as the Devs intendet, u have the advantage of knowing if it was the same one or another. (i hope u guys understand what im trying to say lol) Anyways, i like the new liddle chat box for the points. Thank you.
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