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Killing Floor Crash


Lundy004

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Playing Killing Floor, then this...

 

Build UT2004_Build_[2004-11-11_10.48]
 
OS: Windows NT 6.1 (Build: 7601)
CPU: GenuineIntel PentiumPro-class processor @ 2128 MHz with 2039MB RAM
Video: Intel®  Q965/Q963 Express Chipset Family (1930)
 
General protection fault!
 
History: FD3D9RenderInterface::SetMaterial <- USkeletalMeshInstance::Render <- FDynamicActor::Render <- FDynamicActor::Render <- RenderLevel <- KF-Doom2-Final-V7.myLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level KF-Doom 2 remake final <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 726F6F6C 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
 
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