Mikey Posted October 13, 2016 Posted October 13, 2016 5 hours ago, Shorty said: I thought this glitch was pretty much common knowledge these days. And how people can still be suspicious of cheats after seeing that youtube-video is a mystery to me. I guess only a handful of 'newer' players know about it in addition to the old skool players. So that's probably where this whole thing has came from but he's accused me of stuff in the past too without evidence so yeah.
Goztow Posted October 13, 2016 Posted October 13, 2016 On 12-10-2016 at 7:03 AM, Goztow said: That is what it seems like. Am I the only one who's annoyed by people abusing this glitch? I've known about this glitch for a bit now but I never use it because it seems like a cheat to me. Qft. So no-one is bothered by this at all?
masscarriers Posted October 13, 2016 Posted October 13, 2016 Even if some of us were, how would you moderate it?
Theboy Posted October 13, 2016 Posted October 13, 2016 There isnt a way to moderate this kind of thing and if anything its a needed balance for gdi's lack of a stealth unit.
Goztow Posted October 13, 2016 Posted October 13, 2016 That's complete bullshit. GDI's balance for lack of stealth is that it has more armour, more firepower, even a better rifle soldier at game start. As you all stated: it are mostly the oldschool players and regulars that know about this. If we all agree we don't use it, then surely people would stick to that. It's not harder to moderate than a smart cheater or the "no wall hugging".
Guest rackz Posted October 13, 2016 Posted October 13, 2016 (edited) From my view, it kills the use of stealth units.. espicialy on maps like complex and islands. It should be not allowed but hard to moderate it.. Because it can happen by accident with the high playercount we mostly reach... The only way is to poke the TT team. They might could code a new stealth logic by tweaking the worldboxes. Edited October 13, 2016 by rackz
Theboy Posted October 14, 2016 Posted October 14, 2016 9 hours ago, Goztow said: That's complete bullshit. GDI's balance for lack of stealth is that it has more armour, more firepower, even a better rifle soldier at game start. As you all stated: it are mostly the oldschool players and regulars that know about this. If we all agree we don't use it, then surely people would stick to that. It's not harder to moderate than a smart cheater or the "no wall hugging". Its not bs because if what your saying is true, nod wouldnt win a majority of the games. Look at any recording period. Show me a month where gdi won more often than nod and Ill agree. All this need to "moderate" things in the game is just out of control. These arent tournament games, theres crates that give players crazy advantages anyway which have far more implications than using a harvester to spot a stealth units general whereabouts. Im sure you disagree but its just an opinion comming from someone that can remember ref hopping, 1 man wall hopping, flaming vehicles and infantry. Would just kinda suck to lose yet another glitch that makes the game fun and crazy
DJEYEK Posted October 14, 2016 Posted October 14, 2016 No Cheat, common knowledge/trick, always been allowed.
Goztow Posted October 14, 2016 Posted October 14, 2016 We recorded it for months on a row on blackintel and TK2 server when they were active. The win loss rate was almost perfectly even for gdi and nod. There's a single map like complex where nod has the upper hand because the access roads are too small for gdi's armour. I don't see how a glitch makes the game more fun. Have u considered it makes the game less fun for people using sbh and stands? That's just my opinion.
Joetorp Posted October 14, 2016 Posted October 14, 2016 5 hours ago, Goztow said: I don't see how a glitch makes the game more fun. Have u considered it makes the game less fun for people using sbh and stands? That's just my opinion. How long have you been playing Renegade, Goztow? Are you going to say the game isn't fun because of the so called glitch? If that is the case, why are you still playing? After all if it isn't fun, why do it?
Theboy Posted October 14, 2016 Posted October 14, 2016 Interesting because I can recall data from jelly server for example that had a 60% and up nod win rate. Regardless this is the first time Iv seen a complaint about the glitch. One would think your about 8 to 14 years off or so...
Goztow Posted October 14, 2016 Posted October 14, 2016 I never said renegade isn't fun. I said people using sbh and stands could find the game less fun when u use a glitch to spot them. A bit like topic starter who thought he was a victim of a cheat. And I'm inclined to agree with that. Maybe jelly had other settings.
vlatkozelka Posted October 14, 2016 Posted October 14, 2016 On 10/13/2016 at 2:19 PM, Shorty said: I thought this glitch was pretty much common knowledge these days. And how people can still be suspicious of cheats after seeing that youtube-video is a mystery to me. Well knowing it's a glitch and abusing it is disgusting , don't you think? We don't allow one man ref hopping, invis ... "no glitching" is in the rules. OFC no mod can really do anything about people scanning through stuff to find SBH. But for all I know we are all grown up here ,we're playing a 14 years old game ffs, so maybe stop abusing glitches and play like a man? PS: when I say a man I AM implying there are no girls on ren !
shaitan Posted October 14, 2016 Posted October 14, 2016 All the rcbot logs from before July 2013 til an hour ago: Canyon GDI: 1091(47.3%) Nod: 1217(52.7%) City Flying GDI: 1679(40.2%) Nod: 2497(59.8) Complex GDI: 1956(42.6%) Nod: 2634(57.4%) Field GDI: 1491(39.5%) Nod: 2282(60.5%) Islands GDI: 1278(49.2%) Nod: 1320(50.8%) Mesa GDI: 1553(44.5%) Nod: 1938(55.5%) Under GDI: 1226(44.1%) Nod: 1557(55.9%) Volcano GDI: 1250(49.2%) Nod: 1293(50.8%) Walls Flying GDI: 1907(53.2%) Nod: 1678(46.8%) Overall GDI: 13431(45.0%) Nod: 16416(55.0%) 29847 Compare with the other topic from 2 years ago. Moderating that is not something I'd want to do, too much of a pain in many ways. It's a bug, sure, but it's also been here since who knows when. It's not why Nod wins: Arty + Stank. 1
Theboy Posted October 14, 2016 Posted October 14, 2016 Thx for pulling this up Shai. I think it speaks for itself. The edge isn't actually that bad but it is still there. As to this overall topic, Shai is correct in that nod wins generally by arty/stank attacks. sbhs make a difference in deadlocked games but they can also be a disadvantage that shorthand's the team. Like I said, if this were a real complaint, it should have been made 8-14 years ago. The only reason dude in the video got caught anyway is because they were too lazy to move away. This just wasn't an example of some pro sbh'ing going on and getting shut down from a glitch. I'm sure nothing in game would really change with or without this ability being possible.
StJohn Gumby Posted October 14, 2016 Posted October 14, 2016 Well, there we have it. The Renegade sage has spoken. - case closed. Gumby 1
Goztow Posted October 15, 2016 Posted October 15, 2016 Shorty, I think we'll have to agree that we disagree on this issue. Now let me put 20 timed c4's on my GDI APC and run into your stanks and arts. That way we can balance out the sides.
ehh Posted October 15, 2016 Posted October 15, 2016 22 hours ago, shaitan said: All the rcbot logs from before July 2013 til an hour ago: Canyon GDI: 1091(47.3%) Nod: 1217(52.7%) City Flying GDI: 1679(40.2%) Nod: 2497(59.8) Complex GDI: 1956(42.6%) Nod: 2634(57.4%) Field GDI: 1491(39.5%) Nod: 2282(60.5%) Islands GDI: 1278(49.2%) Nod: 1320(50.8%) Mesa GDI: 1553(44.5%) Nod: 1938(55.5%) Under GDI: 1226(44.1%) Nod: 1557(55.9%) Volcano GDI: 1250(49.2%) Nod: 1293(50.8%) Walls Flying GDI: 1907(53.2%) Nod: 1678(46.8%) Overall GDI: 13431(45.0%) Nod: 16416(55.0%) 29847 Compare with the other topic from 2 years ago. Moderating that is not something I'd want to do, too much of a pain in many ways. It's a bug, sure, but it's also been here since who knows when. It's not why Nod wins: Arty + Stank. true, but I think its ok to ask people not to abuse bugs lol as for the stats nod always does better in longer and bigger games imo. Especially mara, gdi has trouble taking down buildings as easier as nod. also helps that 20% of the players are sbh/snipers. tk2 felt a lot more serious with better players and with lesser players. (also timed)
StJohn Gumby Posted October 15, 2016 Posted October 15, 2016 or advantage skins for C4, Proxy, Beacon and especially clearscope. Gumby 1
ehh Posted October 15, 2016 Posted October 15, 2016 1 hour ago, Goztow said: Also with the no swearing rule ;-) iirc you had an autokick for swearing no lie made teenage me swear a lot less irl:> 2
dippy Posted October 16, 2016 Posted October 16, 2016 It's no worse than the glitch that allows you to bypass reloading by entering / leaving a vehicle. IMO, a glitch and shouldn't be allowed, but just another thing to moderate that people have been doing for years. 1
Blacky Posted October 16, 2016 Posted October 16, 2016 On 10/11/2016 at 3:09 PM, u00fzTar said: I guess he meant this: and thats how it look like in your video. He saw the targetbox dissapeared, then tried to hit you with ramjet, after the shot missed, he took the volt to get safe you dont move away The hitbox thing should no longer work since 4.0 beta it worked in all versions up to 3.4.4. Does this still work?
Theboy Posted October 16, 2016 Posted October 16, 2016 1 hour ago, dippy said: It's no worse than the glitch that allows you to bypass reloading by entering / leaving a vehicle. IMO, a glitch and shouldn't be allowed, but just another thing to moderate that people have been doing for years. While this is true, its an element of skill not necessarily everyone can do. This is the only reason I'm opposed to rules that prevent people from doing glitches ANYone else can do. I can remember when ref hopping was legal at jelly for example. Sure the first few days, it largely was unopposed and refs died left and right from nukes. But after that everyone just figured out how to do it and you were seeing it as a go to check spot on the refinery and they rarely worked anymore. Even with flaming vehicles, people would just figure it out and it would just be a breakout tactic that makes the game interesting, but largely you would just see apcs attempt to destroy a vehicle and it would just be killed before it could do anything anyway. When one man wall hops were allowed, people just put mines there. ect. So my point is that anyone can spot sbh's this way, but not everyone is good at it. otherwise it would be happening ALL the time. Now that its out in the open maybe people will pick it up as a skillset and it will become more common. Its just how these things go. 1
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